I started today with the Riding Challenge, and frankly, it was bullshit. You ride around a lake and have to jump over ten gates. You’re asked to do it in a minute 30, with the goal of doing it in a minute 15. But the jumping is very finicky and honestly I think the game might cheat, because the first time I did it, I was doing perfectly and then all of a sudden when I got to the second to last gate, Brunblitz wouldn’t jump. I still would’ve finished within 1:30, but then I couldn’t find where I was supposed to finish and that added another minute to my time. I gave it a couple more tries, but Brunblitz continued refusing to jump and even bucked me off a few times for no reason (we have 100% friendship so that shouldn’t happen, and indeed, it never has). I got fed up so I gave up.
I started to explore Damel Forest, but I got distracted by the area to the north of the woods, so I decided to explore that part first and make my way back to the woods. In the one area I did explore, however, I found a blue bull. I need to learn more about that. I also ran across an electric Lizalfos, which was not nearly as scary as that might sound, and the dragon statue bodies that match the dragon statue heads I met earlier.
I ran into SEVERAL interesting Korok puzzles today. The first one was in Lake Hylia. I saw some islands I hadn’t explored and sailed on over to them. There wasn’t much there, but as I was swimming from one to another, I found myself suddenly standing on a giant metal block. When I activated my Magnesis, I learned that one of the islands was completely surrounded by these metal blocks...but one was missing, so I had to pull it into position.
I found another one near a waterfall that feeds into Lake Hylia, but it’s one I can’t figure out. It’s one of the ones where you have to move the small metal box to repeat a pattern...only there’s no pattern to repeat. And where you find the box is pretty much the only place it can go. I marked my map and will come back to this later.
Around this point, my sensor started pinging a nearby shrine, and against my better judgment, I left Faron into uncharted territory to find it. The shrine’s challenge was called “The Wind Guides You”, and it was easy to figure out but difficult to execute. Actually, the only difficult part was getting the second chest. The rest of it was just riding fan-generated wind across gaps. It’s literally straightforward. But for the second chest, you had to glide the old fashioned way, and the platform was too high to land on safely. I was eventually able to scramble my way up there, but it was mostly by accident and I used up three fairies trying.
I made my way back to Faron posthaste and came upon the Deya Village Ruins, a flooded village with falling apart houses and wagons. Lots of treasures here, along with intrigue. Also a Stone Talus with a very inconveniently placed weak spot appeared, but I was able to make short work of it with my spiked moblin club.
At the other end of the village ruins was a giant felled tree that had been hollowed out. The stump (also hollow) was at the top of the hill and the trunk lay on the side of the hill. There also happened to be a boulder at the bottom of the log, and I’m 99% sure I’m supposed to make the boulder launch up the log and into the trunk to find another Korok. But my moblin club broke while I tried, so it didn’t go far enough.
Another interesting Korok puzzle I found was at the top of a mountain. There were a bunch of clusters of flowers of a kind I’d never seen before, and as I walked through them to see if they were grabbable, one of them turned from yellow to pink. Then I realized what was going on. So I turned the group of two to pink, then three, four, and finally five, which is when the Korok appeared. Simple but easily missed.
Finally, I have one more Korok puzzle to tell you about. Near the mountain, above the village ruins, was a ledge. On the ledge, there was s bokoblin camp that was a real bear to defeat. It’s here I learned that land Octoroks can change their position by burrowing underground. That threw me for a loop. It took me several tries to defeat all of them, but once I did, I got to take a closer look at the area and found another one of this small metal box puzzles. But this one had the repeating pattern but no metal — oh.
Oh.
Do they really mean for me to lug that box all the way from the waterfall to this ledge? That’s diabolical! That’s so clever in a cruel way. But it seems like that’s what I was supposed to. So that’s what I did. It took a couple tries, but I finally did it.
And THAT is when I learned the metal box for this puzzle was up in a tree the whole time. So what the heck am I supposed to do with the waterfall box?!
Tomorrow: Damel Forest, for real this time.




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